The list of connectors for the consoles is almost identical, except for the additional USB-C on the PS5.
Xbox Series X|S
- HDMI 2.1
- 3 USB-A 3.1 (two front, one rear)
- Gigabit Ethernet port
- Slot for proprietary memory cards
- WiFi 5 GHz (802.11ac)
PlayStation 5
- HDMI 2.1
- 3 USB-A 3.1 (two front, one rear)
- USB-C 3.1 on the front
- Gigabit Ethernet port
- Internal slot for NVMe SSD
- WiFi 6
- Bluetooth 5.1
But in terms of support for wireless protocols, the PS5 is seriously ahead thanks to the support of Wi-Fi 6 and Bluetooth 5.1.
Wi-Fi 6 on the PS5 operates on the 2.4GHz and 5GHz bands. When used with an appropriate router, it provides significantly higher connection stability and a wider communication channel for every device on the network. Nominally, in terms of speed, it differs little from Wi-Fi 5 GHz (802.11ac), but in fact, the speed increases due to the reduction of interference and conflicts during data transfer between the router and the device.
The main distinguishing feature of Bluetooth 5.1 is simplified mutual recognition of devices and accurate (up to a couple of centimeters) positioning of connected peripherals. Theoretically, the PS5 will be able to pinpoint where the controller is or quickly automatically recognize branded wireless peripherals and connect to them.
Also, the presence of Bluetooth may mean support for wireless headphones and soundbars, but the delay with this type of connection may be too high for a comfortable game.
Features and convenience of controllers
Sony and Microsoft approached controllers differently. The new Xbox Controller differs little from the old one – as journalists and insiders note, it has become a little smaller and lighter.
The shape of the crosspiece has changed, a button for screenshots and recording game clips has been added to the front panel, and the triggers and bumpers have received a matte textured finish. The gamepad still runs on two AA batteries.
But the only technological improvement has been a reduction in input latency – it used to be on the order of 8ms wirelessly, but now it’s “much lower.”
PlayStation has significantly redesigned its controller and even gave it a new name – DualSense. We considered in detail all the innovations in a separate article. , including vibration feedback, built-in microphones (in addition to the speaker), variable trigger resistance.
The gamepad has become more “tactile”. The developers used advanced vibration motors like those used in smartphones and Joy-Con for Nintendo Switch. In addition, the triggers support variable drag force and can realistically simulate the tension of a string, the smooth pressure on the gas pedal, or the difference between the triggers of different types of weapons.
According to journalists, the combination of detailed vibration feedback and dynamic triggers creates a feeling of deeper immersion in the game – for example, you can feel the difference between the movement of a character on sand, on mud and on snow. In Spider-Man: Miles Morales, the vibration is tied to the “spider sense” and it will be possible to easily determine the direction of an enemy attack from it
The usability of controllers is subjective and we have yet to put them to the test. While the DualSense looks more innovative, the complex design may not be as reliable as the more primitive Xbox Controller.
The DualSense weighs 278 grams – 60 grams heavier than the DualShock 4. But it’s still lighter than the Xbox One Controller (289 grams including batteries).
Reduced latency on Xbox will work across all games and will be useful to fans of online shooters. The DualSense features require additional work on the part of the developers, but greatly improve the gaming experience in single-player projects focused on immersion and atmosphere (if they are used somewhere other than exclusives, of course).
Performance and SSD
Comparing teraflops and declared speeds of drives is now possible only theoretically, and here a lot depends on the quality of optimization of specific games.
Nominally, the Xbox Series X is more powerful than the PlayStation 5 in terms of processor and graphics system. Xbox Series S is 2-3 times behind the “older” consoles in terms of performance and is optimized for Full HD and 1440p, not 4K.
What will be the results in practice – we will find out after the release, since “power” can be measured in various ways. Here, the role is played by the graphics effects that developers will activate on different platforms ( filtering, tessellation, anti-aliasing, shadows, reflections, draw distance ), and the quality of upscaling, if applied, and frame rate stability.
After the release of the first multi-platform games, it will be possible to make a direct comparison and make a verdict – but for now, any guesses and speculations do not have sufficient evidence.
For example, despite the differences in SSD speed, the loading speed of levels may in practice be the same or differ by non-critical values like fractions of a second. In addition, using the potential of the compression system and fast loading of textures requires knowledge and investment on the part of developers, so not everyone and not everywhere will use this tool.
On PS5, for example, developers can enable fewer ray-traced effects, resulting in higher and more consistent frame rates than on the more powerful Xbox Series X. So how do you choose the “better” platform?
SSD upgrade
Xbox Series X comes with a built-in 1TB SSD, Series S comes with 500GB. To expand this capacity, you will need a proprietary 1TB memory card. In the US, it costs $220,
The PlayStation 5 comes with 825GB of internal storage, which can be expanded using “regular” PC SSDs. However, only top-level models are suitable – SSD form factor M.2 and NVMe standard with PCIe 4.0 interface. And even here, not everyone is suitable, since not all existing models of NVMe Gen4 drives meet the requirements for data transfer speed (more than 5.5 GB / s for reading).
At the time of writing, only a few drive models meet the requirements: Samsung 980 Pro , Sabrent Rocket 4 Plus , WD SN850 and ADATA XPG Indigo / Sage, most of which are not yet on sale.
A Western Digital 1TB SSD option that fits the PS5 costs $220 — the same as an Xbox Series X|S memory card. But over time, the prices of computer components will begin to decline, while proprietary console accessories usually maintain value throughout their life cycle.